RGB16_16_16Templ.this

Template for pixel conversion

  1. this(ushort r, ushort g, ushort b)
  2. this(float fR, float fG, float fB, float fA)
  3. this(float fY, float fA)
  4. this(ColorType orig)
    struct RGB16_16_16Templ(Endianness byteOrder = Endianness.Little)
    @safe @nogc pure
    this
    (
    ColorType
    )
    (
    ColorType orig
    )

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