RGBA8888Templ.this

Creates a standard pixel representation out from 4 separate values

  1. this(ubyte[4] bytes)
  2. this(ubyte r, ubyte g, ubyte b, ubyte a)
    struct RGBA8888Templ(Endianness byteOrder = Endianness.Little)
    @safe @nogc pure nothrow
    this
    (
    ubyte r
    ,
    ubyte g
    ,
    ubyte b
    ,
    ubyte a
    )
  3. this(float fR, float fG, float fB, float fA)
  4. this(float fY, float fA)
  5. this(ColorType orig)
  6. this(ubyte p)

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