RGB888Templ.this

Standard CTOR

  1. this(ubyte r, ubyte g, ubyte b)
  2. this(float fR, float fG, float fB, float fA)
    struct RGB888Templ(Endianness byteOrder = Endianness.Little)
    this
    (
    float fR
    ,
    float fG
    ,
    float fB
    ,
    float fA
    )
  3. this(float fY, float fA)
  4. this(ColorType orig)
  5. this(ubyte p)

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