RGB888Templ.this

Template for pixel conversion

  1. this(ubyte r, ubyte g, ubyte b)
  2. this(float fR, float fG, float fB, float fA)
  3. this(float fY, float fA)
  4. this(ColorType orig)
    struct RGB888Templ(Endianness byteOrder = Endianness.Little)
    @safe @nogc pure
    this
    (
    ColorType
    )
    (
    ColorType orig
    )
  5. this(ubyte p)

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