RGB888Templ.this

Conversion from 8bit monochrome

  1. this(ubyte r, ubyte g, ubyte b)
  2. this(float fR, float fG, float fB, float fA)
  3. this(float fY, float fA)
  4. this(ColorType orig)
  5. this(ubyte p)
    struct RGB888Templ(Endianness byteOrder = Endianness.Little)
    @safe @nogc pure
    this
    (
    ubyte p
    )

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